Behavior[]
Genetic chickens are a passive mob that share most of the behavior of their vanilla [1] counterparts.
Wild foxes, for instance, will still hunt and kill chickens. Genetic chickens will attempt to flee.
Some notable differences are:
Chickens can wear collars.
When there is rain or snow, chickens will begin seeking out shelter to hide under. They will also seek out shelter during the midday on sunny days.
Chickens will sleep at night. If the night is not skipped, the weather is clear or they have shelter from weather, and they are sufficiently fed, they will be able to sleep and start recovering any health lost. If there are post blocks nearby, chickens will prefer to sleep on them.
They have hunger and will lightly graze if the appropriate grazing blocks are available. Genetic chickens will scratch and peck at the ground when grazing. They also accept being fed several food items by hand. A hungry chicken will follow the player to beg for food, and will have trouble breeding, producing eggs, and regenerating their health while they sleep.
Chickens will occasionally blink their eyes.
They will also flee from mobs such as skeletons, creepers, and genetic pigs.
The Wandering Trader will sometimes bring genetic chickens along when visiting players. Chickens can also be occasionally found in village animal pens.
Breeding[]
A pair of adult chickens (one male and one female) can be put into love mode by feeding each of them wheat seeds, melon seeds, pumpkin seeds, or beetroot seeds. After being put into love mode, the female will start laying fertilized eggs over a period of two to three Minecraft days.
Fertilized eggs will always drop with a few experience orbs, while non-fertilized eggs do not drop with experience orbs. When a fertilized egg is thrown, it will always result in a chick. These fertilized eggs do not expire, so you can store them as long as you like before hatching. They can also be thrown with a dispenser.
By default, the chicks become adults after 60000 ticks (50 minutes). This is equal to about three Minecraft days on their GUI.
Genetics[]
Genetic chickens can have various skin colors, feather patterns, ear colors, comb types, and body sizes.
In terms of functionality, chickens can be selectively bred to produce eggs, and different colors and sizes of raw chicken.
Drops[]
Chickens will typically lay around 0-3 eggs per day. The color and pattern present on the egg depends on the genetics of the chicken laying it. There are 271 different varieties of eggs available which can be easily stored in an egg carton.
On death, chickens can drop 0-3 feathers, and 0-1 pieces of raw chicken. The color and size of the raw chicken dropped will depend on their genetics. Larger chickens, for example, will drop larger cuts of meat. Younger animals will drop less than their adult counterparts. They will also drop any equipment they were wearing on death.
Spawning[]
Genetic chickens also have a small chance to spawn as a chicken jockey.
Chickens are a common animal that will spawn in most biomes. Some traits are more common in certain biomes or temperature zones. Some examples are:
Hot dry biomes[]
Savanna-like biomes have been found to have savanna wildtype genes, which can include partridge. Barred is exclusive to savanna-like biomes. Pattern, mahogany, fibromelanin, and pink egg genes are also more common in savannas.
Hot humid biomes[]
Jungle-like biomes have been found to have jungle, or true, wildtype, which can include duckwing genes. Larger earlobe, white earlobe, red earlobe, black leg, and brown cream egg genes are also more common in jungles. Homozygous white leg genes are exclusive to jungles.
Swamp-like biomes have been found to have swamp wildtype. Swamps can also be home to Dlocus genes such as birchen, duckwing, wheaten, and partridge. Recessive white, dilute, and darker egg genes are also more common in swamps. Blue egg layers are exclusive to swamps.
Temperate biomes[]
Plains-like biomes have been found to have recessive white and yellow legs genes.
Cold biomes[]
Colder biomes such as taigas, snowy areas, and some windswept areas have been found to have cold wildtype, which can include birchen and extended black. Silver variations, dominant white genes, pea combs, beards, and foot feathers are also more common in cold biomes. Mottled, duplex comb, or v comb genes are exclusive to cold biomes.
Genes[]
More specific gene information to come later