Howling Moon is a mod by Razmen. It allows players to become Werewolves in Minecraft.
Mobs[]
- Werewolf: Can be tamed by howling and also one of the ways to get lycanthropy.
- Werewolf Villager: Villagers that turn into werewolves at night. Removed in 1.10.2 and 1.11.2 versions of the mod.
- Dire Wolf: Minecraft like wolf with red eyes and another way to get lycanthropy. Removed in 1.10.2 and 1.11.2 versions of the mod.
- Hunter: Hunts down werewolves. Found in the 1.10.2 and 1.11.2 versions only.
Abilities and Bonuses[]
- Tier Abilities: Only work while transformed and higher savagery give access to more abilities. Can be equipped to ability keys in the ability tab of the werewolf menu.
- Paw: Keeps an equipped empty hotbar slot empty. However if there is no other empty space in the inventory the item will appear in hand. Adjust in menu
- Howl: Howls loudly to attract attention of nearby wolves. Used to tame wild werewolves and dire wolves. Can toggle between calling wild wolves and pack members.
- Activate: Set to a key in the werewolf menu.
- Tier 2: Leap & Climb
- Climb: Climb up walls with your paws/claws. Only certain surfaces can be climbed. You can also use leap while clinging to a wall. There are 3 modes to be cycled through: off, climb only, and Climb & Leap.
- Activate: Move into a climbable surface. Hold sneak to prevent falling. Can modify climbing with sprint key in Werewolf Menu.
- Leap: Jumps in a direction at a fast velocity. There are two switchable modes, forward and aim. Forward: Jump straight ahead at a 45 degree angle. Aim: Jump in the direction your looking at, allowing you to adjust the angle of the jump, which can result in a even higher jump at the cost of horizontal distance.
- Activate: Can adjust activation with sneak and sprint in Werewolf Menu.
- Climb: Climb up walls with your paws/claws. Only certain surfaces can be climbed. You can also use leap while clinging to a wall. There are 3 modes to be cycled through: off, climb only, and Climb & Leap.
- Tier 3: Night/Predator Vision - Gives the werewolf different modes of sight. Three modes can be adjusted in menu: normal, night vision, and predator vision. Predator vision highlights animals and some potential dangers, but dims view.
- Tier 4: Scent Tracking - Able to track entities through scent. The track entities will emit red particles. Switch to all of the same type and single in menu.
- Activate: With empty paws Sneak + Right Click on entity to track that type of entity. Sneak + Drop Item key to cancel.
- Tier 5: Lift & Throw - Can pickup, move, and throw entities. While holding, Drop Key: put down, Ability Key: throw. The entity will be dropped if an item is equipped.
- Note: This works on entities, not just living things. Also boats are heavy.
- Activate: Set to a key in Werewolf Menu.
- Tier Bonuses: Each savagery tier gives the player a couple of bonuses.
- Tier 1: Bright - Increased experience gained. Immune to Wolfsbane Enchantment
- Tier 2: Tenacious - Immune to knockback. Immune to fall damage, will take fall damage if wearing armor
- Tier 3: Rallying Howl - Howling increases nearby pack member's stats, including your own, for a short time. Increases damage, speed, and reduces damage taken. Werewolf hunger bar indicates usage.
- Red: Buff active
- Orange: On cooldown
- Green-Yellow(normal): Available for use
- Tier 4: Dash and Ram - Increases sprinting speed. While holding 'sprint' down, entities you collide with will be knockbacked and damaged. Also disrupts Creepers.
- Tier 5: Rage - Go out of control. Causes a berserk effect allowing a wolf to become stronger, but at a severe cost to health and sanity. Any armor the wolf is wearing and any item the wolf has equipped, with the exception of claws will be dropped! Berserk effect will last a minimum of 2 minutes. Duration can be increased by killing. The more the wolf kills, the more stronger they become.
- Negative Effects: You may not leave transformation manually while berserk is in effect. Hunger will increase at an alarming rate. Food will only minorly fight the hunger. If hunger goes too low you will loose partial control and the beast within will take over your movement and actions.
- Calm Down: Hold the drop key while berserked to reduce duration faster.
Items[]
- Wolfsbane Potion: Cures player of lycanthropy.
- Wolfsbane Enchantment: When used on a weapon can harm Werewolves and undead.
- Savage Potion: Can give the player lycanthropy when it is drunk, if player already has lycanthropy increases savagery level. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Savage Tonic: Similar to Salvage Potion but increases savagery by more levels than the potion. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Calming Potion: Decreases savage level when drunk. Removed in the 1.10.2. and 1.11.2 versions of the mod.
- Calming Tonic: Similar to Calming Potion but decreases savagery by more points than the potion. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Lycanthropy Guide: Book on everything that is in the mod. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Silver Ingot: Used to make silver weaponry to fight lycanthropes. Found only in the 1.10.2 and 1.11.2 versions of the mod.
- Moon Pearl: Reveals the identity of non-transformed werewolves close to the holder. Found only in the 1.10.2 and 1.11.2 versions of the mod.
Blocks[]
- Silver Ore: Must be mined to get Silver ingots in order to create silver weapons. Found only in the 1.10.2 and 1.11.2 versions of the mod.
- Charm Base: Used to craft charms. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Calming Charm: Acts similar to a calming potion and calming tonic.
- Savage Charm: Acts similar to a savage potion and savage tonic.
- Satiation Charm: Reduces a werewolf secondary hunger and increases it's saturation.
- Ward Base: Used to craft wards. Removed in the 1.10.2 and 1.11.2 versions of the mod.
- Repelling Ward: Repells Werewolves
- Slowing Ward: Applies a slowing effect to all nearby werewolves
- Weakness Ward: Weakens all nearby werewolves
Plants[]
- Wolfsbane: Used to craft the Lycanthropy Guide, silver weapons and to create the Wolfsbane potion.
Weapons[]
- Silver Sword: Crafted using wolfsbane plant and silver. Found only in the 1.10.2 and 1.11.2 versions of the mod.
Commands[]
Please note that these commands are only present in the 1.10.2 and 1.11.2 versions of the mod.
- werewolf <true|false>
- werelevel <amount>
Trivia[]
- There will be an API that will allow other modders to add other were-creatures into the game.
- The player can pick any of the default skin textures for there werewolf form or add their own skins.
- Structures will appear in the mod.
- Right-clicking on placed charms and wards will open up a GUI that when certain items are placed into them will apply certain effects
- Glowstone Dust: Lights up the area
- Redstone Dust: Gives a redstone signal to the block the ward or charm is attached to, above for charms and below for wards.
- Most features have been removed in the 1.10.2 and 1.11.2 versions of the mod.
- Abilities: Only three abilities are in the 1.10.2 and 1.11.2 versions. The rest will be incorporated when the new inclination system is incorporated.
- There are three models for the player to choose from:
- Human: Two variants exist - One with a tail, muzzle, and wolf ears, one without them.
- Dire Wolf: A regular dire wolf.
- Werewolf: A more werewolf like model.
- Forum and download link here: